I see a lot of people enjoyed the Superman countdown, so lets keep the countdowns going ! For today's list we have the Venom injecting muscle man Bane !
I really enjoy Bane's \"YYYYEEEEEAAAAHHHHH\" in his original Super Move. He also Breaks the Bat... and pretty much all his opponents backs too.
From one of the most infamous prisons in Santa Prisca, Bane uses his overwhelming physical attacks and intellect to subdue his opponents. And when that isn't enough, Bane can pump his power with Venom formula, which 4 out of the 5 Bane characters use in some way.
There are two silver Bane characters and three Gold Bane characters, who will each have their own ranking list. They are ranked on overall stats, passives and combos with gear/teammates. Enjoy !
- I'll also add a personal ranking for his signature gear Venom Harness.
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Silver Tier List - Both 2 silver banes are really good, rounded cards that see popular usage in Silver Teams due to their good stats and abilities. But who is better ? Find out below !
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# 2 - Regime Bane
Venom Rage: Once per match, when Bane is below 40% HEALTH, he does 25% INCREASED DAMAGE for 6 seconds.
460 ATK/ 400 Health
Regime Bane kicks our list off and boasts some solid stats for a silver card. His ability, Venom Rage triggers at 40% or lower HP, once per match and buffs his damage output by 25% for 6 seconds. While his passive is short and triggered at low HP, it pairs great with his SP1/SP2 Rage Slams and Venom Uppercuts. Some good gear to equip would involve speeding power generation or/and boosting special attack damage. Examples include Heart of Darkness, League of Assassins Adept Knives, White Cloak, Astro Harness etc. His signature gear, Venom Harness will buff his max HP and heal on SP1, which is a good choice too. Some teammates to add include the fantastic Green Lantern Regime's power boost, Lex Luthor and Harley Quinn Animated/Insurgency for extra stat boosts. His big special damage can be countered by resurrections, such as Solomon Grundy, Doomsday Containment, Blackest Night Characters or the Fourth World set, as his damage cannot carry into the resurrection.
Overall : Regime Bane brings a lot of muscle to the fight with solid damage and health statistics. His Venom ability helps beef up his damage capacity, albeit for a short time, and he excels at single hit specials. His massive special DPS can shred past the annoying Raven Prime's HP swapping nonsense and ignore the emergency barrier from John Stewart Green Lantern, along with lots of trigger passive characters like Superman Regime, along with Ares in the breakthrough fight. The wiki also says that you can chain his heavy into the SP2, but caution is advised on the success chance of this.
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# 1 - Knightfall Bane
Venom Overdose: Once per match, when Bane is below 40% HEALTH, he receives 150% POWER generation for 8 seconds.
470 ATK/ 420 Health
Knightfall Bane is quite hard to obtain, but you can obtain him via logging in over time or from WBID console game. His stats are a bit higher than Regime Bane and his venom has had a nice sidegrade that boosts his gameplay. His passive, Venom Overdose triggers a massive 150% power generation boost for 8 seconds at 40% or lower HP (Once per battle) which can really turn the tide. He's a fantastic beater in a Silver Team, and his Thundering Dropkick can hit twice, unlike Regime Bane, negating some of that resurrection weakness of the latter. Once again, gear should relate to beefing up his special damage (or applying status effects like lifedrain), and silver teammates like Green Lantern, Lex Luthor Prime/Insurgency/Krypto or/and Harley Quinn. His weakness lies with monstrosities like Killer Frost that will ruin his power boosting venom or/and power drainers like Nightwing.
Overall : Knightfall Bane brings even more muscle to the fight than his Regime form with slightly boosted stats and a massively more stimulating venom effect. That power boost really allows him to deal some massive SP2 dropkicks on his unaware opponent, which is far better than a small damage boost. He retains the great things about Prime Bane and skyrockets his potential to make him a real prime time Silver card to use. Just be careful around teams that slow power generation - If so, you'll want to boost Bane's power generation to make up the deficit.
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Gold Tier List - There are three banes in this list, all of tiers completely different to each other. Not saying the last here is bad, but lacking in that muscular might that should be part of Bane.
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#3 - Prime Bane
Venom Tank: Once per match, when Bane is below 40% health, he does 25% more damage and all basic attacks will be critical hits for 10 seconds.
650 ATK/ 1000 Health
I have a lot of nostalgic connections with Prime Bane. He was one of the very first drops I got from a gold booster pack, I remember pairing him with Krypto Lex Luthor and having a blast in the early to mid game. And I still really like him today as a result - But on a critical level without nostalgia, he is below average for that quality Bane standard.
Perhaps most strikingly is his low 650 attack for a gold card - You'd expect this muscled beater, especially with the card art to give him some truly smashing damage. Well, at least his HP is solid. His passive isn't too bad, Venom Tank improves on Regime Bane's Venom retaining the 25% damage bonus, but now adding 100% crit chance on basic attacks for 6 seconds at 40% HP (Once per turn). Unfortunately they nerfed it by removing crit damage on specials, which was really good and synergized great. His venom is an upgrade, yes, but not enough to supplement his low attack statistic. I'd find teammates that boost Prime Bane's damage like Superman Red Son, Batman Prime. Some great gear for him (and a mighty unstable concoction of Venom and Pills) includes the Overpowered 5-U-93-R which buffs his basic damage and makes use of his crit ability. His Lazarus Lockdown sounds awesome and is multi-hit, negating some of that resurrection weakness in Prime Bane. He also can counter Superman Injustice 2, who ranked on top of our last list as he relies on big basic damage with his Venom Tank, as well as Man of Steel Zod who takes less damage from specials.
Overall : I really want to like Prime Bane. That hulking muscle bound beast of a man would be great if we added Knightfalls Power Boost to his venom or/and some extra damage, plus a modest raise in damage. It's a shame he's the lowest on the gold list. :(
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# 2 - Bane Arkham Origins
Vengeance: Bane enrages when below 50% health, giving himself and all Arkham teammates 1 bar of power once per match.
1100 ATK/ 1100 Health
Now, this is something more worthy for the mighty Bane. His stats are much more respectable with a good 1100 attack and health. His passive Vengeance allows him and his Arkham teammates a bar of power when having 50% or less HP, once per match. It's a good passive that buffs his Arkham allies, and helps turn the tide of battle. His Bane Barrage deals good damage and is multi-hit, countering some of that resurrection weakness. Any gear that aids him is fine, and his Venom Harness is great for his SP1/SP2 with healing and power-draining, respectively. Increase his power generation with gear like Kryptonite Shard, Heart of Darkness and Ibistick etc. He doesn't really have any specific weakness except his passive relies on Arkham teammates to work, and a single bar of power is great but not necessarily game-changing as characters like The Killing Joke Joker who refills his teammates power completely on K.O.
Overall : Bane Arkham Origins is a muscular goliath who deals good damage with his basic attacks and specials. His versatility allows him to mesh well with most gear, especially with power generation to trigger gear like Venom Harness. His passive is limited with Arkham, and not that significant, but still good, nonetheless. This is the Bane Prime Bane should have been.
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#1 - Luchador Bane
Feel the Pain: Upon Tag-In, Bane has a Chance to STUN his opponent and receives a 25% Boost to All Damage for 4 seconds.
1100 ATK/ 800 Health
So you might think at first glance - This bane ? Look at him - He hardly has any HP ! And that's true. But, his passive turns him into a demolishing glass cannon that devastates teams without mercy with his tagging in and out. His passive grants a high 70% chance of activating a 25% damage boost for 4 seconds... and also stunning the opponent player. With a SP1/SP2 ready, that stunned player will be subject to his boosted damage special that can deal devastating damage. Gear like the Cloak Of Destiny will make Luchador Bane wipe out entire bars of HP - This Bane makes all the other Bane's DPS look like childs play with this gear on. Other great gear involve Tantu Totem which boosts crit chance on specials, crit augments and League of Assassins Adept Knives, Lexcorp Gauntlets and Nekron's Scythe. You might also consider HP boosting gear like the Fourth World Set to help enhance his low HP and make him a sturdy cannon than a glass cannon. His Venom Harness also heals him on SP1. He can crush opponents like Batman Dawn of Justice by stunning him and stopping him evading specials, or do reverse psychology on Sinestro Antimatter where his SP1 may very well force Luchador Bane instead. Pairs great with Hawkgirl Prime due to boosting tag in and tag out power, but also countered by the same character if she's an opponent by Snaring him place, slowing his tag out. His stun is unblockable and thus infamous for his super strong passive. Weaknesses include Red Son Green Lantern who can completely negate crit and stun, Superman Injustice 2 doesn't need to worry about his stun if his passive is active, Black Adam's energy aura can deal painful reflection damage if a special is used on it, along with resurrection gear to counter his mighty damage.
Overall : Despite Luchador Bane's fragility in battle, his stun passive can devastate most opponents with the right gear. Buffing his HP with teammates or/and gear helps make him more sturdy in battle. He has counters though, and with the right precautions able to take Luchador out such as the Astro-Harness and John Stewart Green Lantern's emergency barrier that provides damage immunity. Red Son teams with Green Lantern Red Son lock out his crit and stun damage completely, making him far weaker in potential. By far the best Bane in the list due to his passive, but make sure his HP is supplemented to stop him getting K.O'ed too easily.
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Bonus : Venom Harness/Venom Injection System
The Venom Injection System grants more max HP, SP1 healing and SP2 power draining when evolved.
The Venom Harness is Bane's signature gear. It beefs up his specials and his HP, making it great on Bane's like Luchador and Prime. His SP1 will heal a small amount on his Rage Slams while his SP2 will have a power drain chance. It's a well rounded gear that morphs greatly onto Bane's playstyle of punishing specials while boosting his tenacity. Very neat gear that is well rounded for his playstyle.
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Well, that's the list for Bane characters. Hope you enjoyed it like the Superman List. Comment below who'd you like to see next - No Batman/Wonder Woman or Flash however as those lists have been made already and I respect their choices, and agree on most of them.
Now, lets hope Bane Prime gets buffed so he can become a fear mongering titan from Central America that he deserves to be, making all opponents realize that he's the Bane of their existence !
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