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    Injustice Mobile Gear is very expensive

    Injustice Mobile Gear is very expensive


    Gear is very expensive

    Posted: 24 Aug 2020 07:26 PM PDT

    A Beginner's Guide to Injustice: Gods Among Us Mobile

    Posted: 24 Aug 2020 08:23 PM PDT

    A Beginner's Guide to Injustice: Gods Among Us Mobile

    Injustice is a fighting/card-collecting grind-intensive mobile game. This guide gives basic tricks to use while fighting and tips to cut the grind to progress fast and expand your collection quicker, as well as a brief explanation of game modes and links to learn more.

    Table of Contents

    • Basic Tricks to Use While Fighting
      • Using Basic Attacks and Juggling
      • Frame Trapping for Unblockable Specials
      • How to get 200% on Special Minigames
    • A Path For Quick Progress Early in the Game
    • About the Game Modes
      • Challenge Mode
      • Survivor
      • Online Battles
      • Breakthrough and Phantom Zone
    • Links to Learn More

    Basic Tricks to Use While Fighting

    You will be engaging in 3v3 fighting throughout the entirety of the game. Below are some basic tricks that can work in many situations to help you deal more damage over a shorter period of time to end fights faster.

    Using Basic Attacks and Juggling:

    If you've made it through the tutorial and played a bit, you should be familiar with light attacks (by tapping the screen), heavy attacks (by swiping the screen), and the combo ender (a swipe that sometimes appears after light taps).

    In general, heavy attacks are slower to start up but deal more damage than light attacks. For most characters, they will deal damage faster over time. In single player mode, the enemies generate power to use for special attacks or supers faster if you hit them more, so generally it is better to use heavy attacks instead of light attacks to prevent them from getting lots of power. On survivor and online battles you get more power from hitting the enemies instead of receiving hits, so you can use either light attacks or heavy attacks.

    With practice, you can time your swipes or taps perfectly so enemies can't retaliate with their own basic attacks after they get up. This is called juggling, and can be accomplished with the heavy combos (a set of 2 or 3 heavy swipe attacks that repeat) of many characters with quicker basic attack startup animations, as seen in the video below. With light combos, your combo ender swipe doesn't trigger 100% of the time, so juggling can be a bit more difficult, but it is certainly possible with a few faster characters.

    Four examples of juggling

    It's important to note that basic attacks grant the enemy power, and they can use the power to launch specials at you. When an enemy is knocked down to the ground, they are unable to tag out or launch specials, but as soon as they get up off the ground (or after they are done getting hit by your heavy combo if the heavy combo doesn't knock them to the ground) they can do both. Be prepared to block if the enemy has enough power to launch a special.

    Frame Trapping for Unblockable Specials:

    Your special attacks can deal a lot of damage. But a blocking opponent will only receive 50% of that special's damage, so it's better if you use them while the opponent doesn't block. Unfortunately, that can be hard sometimes against aggressive or block spamming enemies. This is where frame trapping comes in handy. If you have enough power to launch a special, start blocking. When the opponent starts hitting you with with their own basic attacks, release your block and launch your special right away. They won't be able to block the attack and will continue their own basic attacks in the middle of your special.

    Timing the release of the block can be tricky, and it takes practice to get better at.

    Three examples of this technique

    Note: What's described here might technically not count as "Frame Trapping," but I call it that here because I don't know a better term for it.

    How to get 200% on Special Minigames:

    Another part of getting maximum damage on specials is actually getting the 200% on all of the minigames/quick time events that occur mid special. There are tricks to getting 200% reliably:

    • Rapid Tap (Fill Circle Quickly)
      • This is where an empty circle appears on screen and you must rapidly tap 10 or 20 times in the circle to fill it up quickly. The best way to fill up the circle fast is by using multiple fingers to fill it up quickly, having two or three tapping inside the circle at the same time. Each tap in the circle adds to the special damage percentage.
    • Meter Burn (Fill Bar Quickly)
      • This is where a bar that looks a bit like a thermometer appears. To fill it up, you can tap anywhere on the screen. You aren't limited to tapping on the circle at the bottom of the bar. Again, use multiple fingers and sustain the tapping until the bar disappears (because it takes a while to disappear, it isn't very hard).
    • Rapid Swipe
      • This is where you need to swipe quickly in one direction represented by the arrow. It's a bit trickier, but again you can swipe anywhere on the screen in the direction of the arrow, and you aren't limited to just the arrow to swipe on. Use multiple fingers and swipe rapidly. What I do to swipe very quickly is use four fingers, middle finger and index finger on each hand, and the hands swipe on each side of the arrow. If you get it right, you can get one hand swiping motion to count as 2 swipes. Now if you add a second hand on the other side and make both hands swipe very fast, you'll get 200% quickly. You don't need to use four fingers, experiment on your own for what works best for you.
    • Timing/Target
      • Unfortunately there isn't really a trick to this one, it just takes practice and good timing. A side note with this one is that you can let the target run for 3-4 seconds to burn off some of your tagging cooldown time. Even though the fighting in the match is frozen, you can stall time here if you want to tag out your character quickly.

    A Path For Quick Progress Early in the Game

    Your primary focus to start out this game should be in single player mode, finishing the battles you can and leveling up the bronze cards you get. Most of the bronze cards aren't all that bad, but if you want specific cards that are good, focus on Nightwing, Lex Luthor, The Flash, Green Lantern, and Deathstroke.

    As mentioned before, this game has a lot of grinding to it, particularly in getting more power credits and leveling up your own cards. Take a look at this spreadsheet* to see which battles are the most efficient to earn power credits in. Notice that the more characters you have, the more energy you can spend at one time, and you can grind more credits in one sitting. Another way to get credits quickly is by completing the battles in the challenge mode, and the challenge bonus rewards are great for people starting out. Try going as far as you can. Although battles give larger rewards when completed on their first try, your characters won't be strong enough to keep progressing through everything at once. Replaying a few profitable battles over and over can help you build XP on your cards to make them stronger and build up credits to buy stronger cards or upgrade/promote cards in your collection. This spreadsheet has XP info for battles to level up your cards quicker.

    You can choose how to spend your credits on support cards or special upgrades. The 10% boost for damage or health given by the character support cards are sizable amounts, but buying all the support cards can add up to a lot at the start of the game. To start out, you might only want to buy support cards for your favorite or stronger characters. It's a good idea to at least have your super move unlocked for your most-used characters. Even if you might not use the super much, your power will spill over to the third bar instead of being limited to the end of the second.

    On a side note, while you log in daily, you will accumulate alliance credits. You can spend these alliance credits on a gold card (Killing Joke Joker), or on various support cards. The support cards are far more useful than Killing Joke Joker, and since alliance credits are hard to come by make sure to buy the support cards first. Get the damage support cards before the health ones, then get KJ Joker after.

    Once you have about 2 solid bronze teams, invest in a few silver characters--Regime Flash, Wonder Woman, Regime Cyborg, Doomsday, Regime Green Lantern and Regime Nightwing are all excellent silver characters to start out with, and you can make use of Nightwing and Green Lantern for a large portion of the game. Silver packs are alright, but they don't guarantee a good character. It's much better to directly buy Green Lantern for 47,000 credits instead of unluckily getting two copies of Solomon Grundy after buying two silver packs for 70,000. Get maybe 3-4 silvers (more if you want) and then start saving up for gold characters. Gold characters are a larger power credit investment, but provide a large boost to your fighting power. Make sure to open challenge booster packs instead of gold booster packs; gold booster packs contain mostly old power-crept characters while challenge booster packs contain far fewer power-crept characters and a few very strong characters. The gold characters in the store shop are mostly power-crept as well, the only ones worth their price for beginners are Animated Harley Quinn, gold Doomsday, and maybe gold Green Arrow.

    After you have a few silvers and maybe some golds, it might be tempting to start grinding hard to get lots of strong gold cards up to a high level and promotion. In reality what you should be focusing on as soon as you can is obtaining good gear cards. Gear is the most important aspect of the game. Everything in this game can be accomplished with strong gear and zero maxed characters, and with strong gear, your grinding goes faster. Obtaining gear can be done through playing survivor mode and by ranking in the top 5% of certain online seasons. Gear lockers are another way to obtain gear, but they aren't the best use of credits. You don't even need to wait to get golds before trying these modes out, you should jump into them as soon as you feel comfortable. I'll go into more detail about survivor and online battles in the next section.

    Once you get strong gear upgraded, you will be able to do about anything you want in the game with the right strategies and team compositions, which you can find out on your own, through this subreddit, or through other resources I'll link below. You'll be able to finish battles quicker and expand your collection faster. Mid-game and end-game grinding largely ends up being playing online battles, survivor mode, and going through Bonus Battle 6 over and over (the battle that gives the most credits for energy spent). Once you build a larger collection, you won't be as limited by energy and the grinding will only get easier and faster. The teams and gearing possibilities are endless.

    *made by /u/ Cowboykidzbop and Jaxck, and maintained by /u/ lahatiel

    About the Game Modes

    Before I start this section, I'm going to link the Injustice Mobile Wiki, which has a wealth of information on just about everything in this game. The descriptions below certainly don't cover everything about the game modes, but the wiki pages will go into more detail.

    I'd also like to note I'm not going to cover Single-Player/Standard Battle/Story Mode. There is a very detailed wiki page that covers tactics to finish almost all of the battles in the standard battle mode already, although once one obtains strong gear cards it's possible to finish much of the game's levels with only bronze cards or without any highly promoted gold cards (again, highlighting the importance of gear!). The battle you will be replaying most is Bonus Battle 6, grinding past that stage isn't necessary early on.

    Challenge Mode:

    Every week on Thursdays, a new challenge mode appears from which you can earn lots of credits, a bronze pack, silver pack, and a challenge gold character. There are five separate challenges, and challenge battles 1-4 have 12 fights while battle 5 has 15 fights. Each challenge has a requirement you need to have on your team, battle 1 always requires only bronze characters and battle 3 always requires bronze or silver characters. The other battles require you to have a specific character on your team, like a Cyborg character or a Flash character.

    Many challenges' specific character requirements can fulfilled by having a certain bronze or silver character, but you might want to invest in a Batman and Superman because those appear fairly often as well. Unfortunately, some character requirements are tough to get, like a Killer Frost or Raven character, or any Red Son character. For these challenges you'll just have to wait to build up a better collection. You can check out requirements for all challenges that have run in the past in this wiki page. If you really want a gold challenge character, you can skip through all challenge battles at a high cost.

    Survivor Mode:

    As stated in the wiki page, this mode allows players to create a team of three members (with three reserves) to fight more difficult enemies as they progress with different mechanics. One earns rewards after rounds that culminate in a jackpot, and tickets for the Last Laugh minigame.

    Although the enemy stats are hidden, they scale up with respect to the stats of your strongest character, so try to avoid running unbalanced teams so you don't make your weaker cards useless in the fight. One strategy could be to use a team of three bronzes to start out with, and then once your three bronzes are knocked out, use two stronger silver/gold characters to mop up the fight and keep going. I find power-draining characters like Nightwing or Lex Luthor to be quite useful, as the enemies get very strong and their specials hit hard. To be safe, I wouldn't advise using up all three of your reserves because once all your reserves are knocked out, you lose the jackpot you have accumulated and immediately go to the Last Laugh minigame.

    Along with online battles, survivor is one of the more important modes from which you can get unique rewards, including gear, Nth Metal, and augment cards. The rewards you earn are primarily from the wheel you spin before each round and from the Last Laugh minigame at the end. In this guide made by u/Skop0s, you can read about wheel mechanics you can exploit to get better rewards, but doing so takes practice and familiarity with the wheel. For the last laugh minigame, you can avoid the HA HA HA spot (which rewards you nothing) by holding down your finger and letting go immediately after you see the HA HA HA spot light up. You will most likely land on the spot that lights up immediately after.

    From the Last Laugh minigame it's possible to win gear cards and augmentations. Every two weeks there is one of four sets of 4 star gear that rotates. You can earn these gear cards with a bit of luck from the last laugh minigame, but it will take a few months to get them all. For the augmentations, I would recommend saving them up (besides XP augmentations, they are unfortunately not much use later in the game) for when you are more experienced to use mostly on strong top tier golds you can promote directly with credits.

    To get more gear cards, play more survivor. You get 1 free run every 24 hours, and can buy extra runs for 15,000, 30,000, 45,000, and 60,000 power credits. Don't waste too many credits on survivor buy-ins though, for just starting out only doing 1 or maybe 2 buy-ins will allow you to break even on credits based on the rewards you get.

    For more information and other strategies, check out the wiki page.

    Online Battles:

    As stated in the wiki page, this is a battle mode in which players fight against AI-controlled teams created by other players, granting XP, Power Credits and Battle Rating (a points system for online battles that resets every week on Wednesdays).

    For just starting out, if you sign into online battles and just win 1 battle a week, you can get weekly rewards (on Wednesdays) of lots of credits and some gear cards. Of course, if you want more rewards, you will need to fight more. You might be able to get some credits/gear from previous seasons just by creating an account.

    Have in mind that you are going to want to get a few solid bronze/silver teams ready to grind online battles to rank in the top 5% as soon as you can, because from it you can get some of the strongest gear cards along with strong characters not able to be unlocked elsewhere. Unless you have good gear, it isn't recommended to take golds with promotion above Elite 2 or 3 into online battles because the opponents are often geared up better and you will have a difficult time fighting them. Also, unless you have strong gear, try to play with mostly balanced teams to start out, with characters whose stats are roughly equal.

    When you first start out, it will take many battles to get to the top 5%, but if you put in the time commitment to get good gear early it will more than pay off later on. Using weaker teams gives you less battle rating than using stronger teams will give, but with some 2 star gear equipped, going through epic battles with weaker bronze and silver teams shouldn't be too much of an issue. Epic battles cost 10 total energy to go through and give more rewards than quick or standard battles, but are tougher. If you can't consistently complete them, drop down to standard battles. Ultimate battles cost 14 total energy to go through, which means you will either have to wait a while in the middle of the match for your cards to charge up or spend three energy recharges. They are also tougher to complete.

    Once you build a larger collection and want team ideas, you can check out the online battle strategy page on the wiki or read individual character pages on the wiki to find synergies.

    Breakthrough Mode and Phantom Zone:

    Breakthrough mode allows you to surpass the original promotion cap of Elite VII and promote your characters to Elite X. This mode is meant to be completed once you have a solid card collection rather than early on by beginners, so I won't go into too much detail about it.

    Phantom Zone runs for 2 weeks, and then is off for 2 weeks. It features missions you can complete to unlock boss fights that power up crystals, and once you power up five crystals you unlock a reward from the main portal. There are already guides up for phantom zone, see the links I post in the next section.

    Links to Learn More

    The useful links section on the sidebar of the sub (on mobile, found in the about section) has lots of excellent resources you can read to learn more. A few I've linked already, and I'll link some more below which are relevant and very helpful.

    • The FAQ, created by u/YellowJesusNeo, will be quite helpful to answer other questions or give links to answers about questions you might have about Nth Metal, Phantom Zone, what gears are good, and much more.
    • The gear guide by u/anarchy753 is a bit dated and doesn't have all the 4/5 star gears, but goes into detail about gear effects, fusing, shattering, and evolving, and is very thorough.
    • The character database, created by u/YellowJesusNeo, lists the easiest ways to obtain all of the gold characters in the game.
    • The Injustice Mobile Wiki, which I'm linking again, has almost all of the info you will ever need while playing the game. It is an extremely valuable resource which will be useful to you at all stages of the game if you want to learn more about something.

    I haven't looked too much into many Injustice YouTube channels, but some channels to check out are:

    • bdckr gaming, a channel that has existed for while and has lots of content, and is still pushing out Injustice content. The playlists on the channel are great to navigate through older content.
    • SkoposGaming, a recently created channel made by an active member of this sub, u/Skop0s. He doesn't have much content as of the time this post has been written, but is planning to do a series providing tips to beginners and will likely cover content in this guide and more in greater detail.
    submitted by /u/mtgy425
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    Every time you pull a speacial on rebirth Wally West

    Posted: 25 Aug 2020 02:28 AM PDT

    I’m starting to believe that the fourth world mace does not exist... (all of that in this survivor “season” (?) and why I didn’t get the mace is still a mystery)

    Posted: 24 Aug 2020 11:56 AM PDT

    What a booster pack

    Posted: 24 Aug 2020 04:22 PM PDT

    The highest level i ever got on survivor

    Posted: 24 Aug 2020 06:47 PM PDT

    2 million BR again

    Posted: 24 Aug 2020 02:57 PM PDT

    My first level 50 card

    Posted: 24 Aug 2020 05:06 PM PDT

    Finally cleared offline battles, now at 48 recharges

    Posted: 24 Aug 2020 08:31 PM PDT

    Took away at least 90,000 credits and fight the boss but LETS GOOO!

    Posted: 24 Aug 2020 07:08 PM PDT

    Same opponent in MP twice in a row

    Posted: 25 Aug 2020 12:52 AM PDT

    I just encountered the same opponent twice in a row during an epic battle (battle 3&4). Didn't even know that this was possible

    submitted by /u/DaffayDaaf
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    This has been my life for the last week, someone please lift my curse.

    Posted: 24 Aug 2020 06:40 PM PDT

    First time hitting a million

    Posted: 24 Aug 2020 01:55 PM PDT

    Injustice

    Posted: 24 Aug 2020 09:38 PM PDT

    When will flashpoint batman character challenge come this year .

    submitted by /u/Tan-Jun-Hung
    [link] [comments]

    How was I supposed to win :(

    Posted: 24 Aug 2020 07:41 PM PDT

    Nightmare mode done! Pretty fun, and the card is underrated.

    Posted: 24 Aug 2020 07:27 AM PDT

    You’ve got to be kidding me

    Posted: 24 Aug 2020 04:13 PM PDT

    Phineas and Ferb characters?

    Posted: 24 Aug 2020 04:56 AM PDT

    Welp, I was super bored so I came up with some character concepts from the world of Phineas and Ferb! Enjoy!

    Perry the Platypus - Phineas and Ferb

    Damage: 1150 Health: 1300

    Passive: Hey! Where's Perry? - Perry has a 100% chance to evade supermoves. Perry also gains a temporary damage and power gain boost upon opponent special activation.

    SP1: Special Agent - Perry performs masterful kicks and punches to disarm his opponent. (Opponent deals 10% less damage for 5 seconds)

    SP2: Gadgets Galore - Perry stuns his opponent with a laser gun before ramming them with his self-driving dirt bike.

    Supermove: Agent P - This semi aquatic, egg-laying mammal jumps into action as he calls upon his skill and training to aid him in battle. UNBLOCKABLE.

    Agent Perry - Phineas and Ferb

    Damage: 1100 Health: 1200

    Passive: One fedora is all it takes - If Perry gets 200% on any special, he gains an unrinsable 15% damage mitigation and 15% damage increase which stacks 3 times. For as long as he is armored from his SP2, all enemy Doofenshmirtz characters will miss 100% of their attacks against Perry.

    SP1: Special Agent - Perry performs masterful kicks and punches to disarm his opponent.

    SP2: Master of Disguise - Perry uses his jetpack to execute a powerful flip kick before donning a hard hat and builder's uniform. Gains 20% armor. (Armor is like killer croc's)

    Supermove: Agent P - This semi aquatic, egg-laying mammal jumps into action as he calls upon his skill and training to aid him in battle. UNBLOCKABLE.

    Dr Doofenshmirtz - Phineas and Ferb

    Damage: 1250 Health: 1100

    Passive: Behold! - At the beginning of the match, Dr Doofenshmirtz gets to choose a buff in the form of an inator:

    • Age-Accelerator Inator - A permanent electrical DoT is applied on the enemy Doofenshmirtz is currently fighting only when the enemy and Doofenshmirtz is tagged in.
    • Copy and Paste Inator - Doofensmirtz's stats are exactly the same as the opponent he's fighting. (His stats can change based on which enemy character is tagged in)
    • Giant Heat Ray - Doofenshmirtz's supermove applies a powerful burn DoT. (The DoT will keep on burning indefinitely if opponent doesn't tag out. But the opponent cannot tag out until the DoT has run it's course for 7 seconds)

    Dr Doofenshmirtz also gets to select from 2 bonus inators. 1 for each Phineas and Ferb character on his team. Bonus inators are:

    • Slave Inator - Upon KO'ing an opponent bring them to fight on your team at 15% health.
    • Giant Baking Soda Volcano - When Doofenshmirtz dies, massive damage is dealt to the entire team.

    Also, when an opponent tags in against Doofenshmirtz, they are snared for 5 seconds. (The inators mentioned above are all featured in Phineas and Ferb season 1)

    SP1: Trapped! - Doofenshmirtz's opponent gets snared and can't block for 4 seconds. (Deals no damage. Stacks thrice but each time it's applied in a row, the time is lowered. eg from 4 to 2 to 1. Therefore, max time the opponent is snared and his block disabled is 7 seconds)

    SP2: Curse You! - Doofenshmirtz shows off his powerful new toys.

    Supermove: Tri-State Takeover - Doofenshmirtz climbs aboard his giant robot to unleash the full power of his machines. UNBLOCKABLE.

    Well you made it this far, feedback is appreciated and if you liked these concepts, make sure to check my other ones out: Crisis on Infinite Earths character concepts and my Dark Knight character concepts.

    submitted by /u/chesthairdude
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    Wondering if you guys could give me guidance on where to go from here, decided to start playing again and recovered my account from like 4 years ago

    Posted: 24 Aug 2020 09:00 PM PDT

    Top 2% Without any exploits!

    Posted: 24 Aug 2020 01:33 PM PDT

    I almost fucking won too

    Posted: 24 Aug 2020 02:16 PM PDT

    List of characters where you can use specials in between their basics?

    Posted: 25 Aug 2020 03:39 AM PDT

    Is there a list? So a short list would look something like this:

    Solomon Grundy (Heavy) Deathstroke (Heavy) Wonder Woman (Heavy)

    submitted by /u/nintru
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    I am so psyched for this.. The Snyder Cut Finally...

    Posted: 25 Aug 2020 03:36 AM PDT

    3 tickets i got luxky i guess i also got 50 nth

    Posted: 24 Aug 2020 04:56 AM PDT

    Pls watch and help

    Posted: 24 Aug 2020 03:12 PM PDT

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